warhammer
did i miss a memo?
Submitted by ptgmach on Tue, 04/21/2009 - 21:55okay, i knew Jac and Ken weren't playing tonight. Kris and Amy and i were wondering about the rest of-- well, okay, i guess there're only 2 others. oh well. it's not like i dropped any big plans in order to play tonight, but i feel like it would have been nice to know that we weren't playing. i could claim that i might've tried to find something better to do tonight than to sit here and bitch about jeans, but who am i kidding? even if i'd tried nothing would have turned out differently anyway.
bleh.
1.2.1 Live Today
Submitted by jac on Thu, 04/16/2009 - 11:46Well, 1.2.1 is up and running now. The Overview News Article is here, while the Patchnotes are here. Looks like some major changes to oRvR with regard to keep takes and the like. Also many changes I think our group will be glad for. The Guild window should be working properly, including permissions. Doesn't look like they swung the nerf bat nearly so recklessly as was anticipated.
i would love for you gamers
Submitted by ptgmach on Fri, 04/10/2009 - 13:56to check out Cyanide's Bloodbowl preview video. i started playing BB as a tabletop game 10 years ago, and loved it, but earlier attempts to get folks to play over at FUMBBL didn't work out so well. i think perhaps the presentation there was a little daunting, whereas this one should be a little more enticing. ;) though this game uses a different rules set than the one i'm accustomed to playing. but i'll certainly enjoy playing it anyway.
White Lion...
Submitted by wlm2048 on Tue, 03/03/2009 - 19:49is gonna make a comeback with "When the Children Cry"
Fetch: This ability should now be defendable.
Fetch: This ability's range has been reduced to 65 feet, and its cost has been reduced. Additionally, this ability's cooldown has been increased to 30 seconds.
QQ, OP bitches :>
--
Bill
Main Assist:
Submitted by ptgmach on Tue, 12/16/2008 - 18:04.. just in case i'm not the only one who hasn't kept up with patch notes...
Main Assist:
In order to help groups feel more cohesive and assist in cooperation among group members, we have added a simple main assist function which can be assigned by the group leader.
* The leader of a group may designate a group member as the "main assist" player for that group. This status can only be changed by the group leader, and by the player who has been designated as the main assist player.
Gorefang
Submitted by wlm2048 on Wed, 11/05/2008 - 21:11Hey,
I'm gonna hang out on gorefang for a bit tonight (Tethrin) next to the guild creator lady if we can scrounge up enough people.
I'll see if I can find y'all too.
--
Bill
wooty! i like this game. :D
Submitted by ptgmach on Fri, 10/10/2008 - 01:40... i went to check out one of those many "Keep Lord is under attack!" warnings...
lo! they actually -were- attacking. had the front door down, and the bottom floor cleared, and were working on pulling the bodyguards. i didn't get a good count, but they had a good 10-15 folks involved.
GameSpy review
Submitted by ptgmach on Sat, 09/27/2008 - 00:52just in case anyone feels like reading what they have to say:
Greenskin Ch 5 (and general guideline)
Submitted by ptgmach on Wed, 09/24/2008 - 01:22if you look at the local map, there are a bunch of dotted lines running all over the place. however, if you look more carefully (not -that- hard) you'll notice that one of the lines is heavier than the others. or, to be precise, -two- of the lines are.
one of those lines follows the order storyline, the other follows the destruction storyline.
you lost placement of Ch5 because you didn't follow the line through Ch4. the line goes through Ekrund... and hits a swirly gate which ports you to -- what is it, Barak Varr? tier2.
What server should we play on?
Submitted by wlm2048 on Thu, 09/18/2008 - 13:28Well, after playing last night on a low pop server and never getting into any BGs, I think a higher pop server might be better. In my opinion, waiting to play the game is worth it if it means playing the game with more people.
